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Posts with tag vanguard-game-update-5

Vanguard Game Update 5 goes live

Filed under: Fantasy, Patches, Vanguard

Adventurers of Telon! Gather 'round, and prepare yourselves for battle. The latest in the ongoing series of huge updates to Vanguard: Saga of Heroes has arrived! Game Update 5 is now officially on the live servers. Though the game has had a long and rocky history, the patch notes on the official site are something to smile about. Called "Telon Rides On", with good reason, there's something here for players from the newbie zones all the way to the endgame. We've already been through a bunch of this before, but let's do a quick highlight reel anyway:
You can get a look at the new Game Update straight from the source; our interview with Game Designer Lenny Gullo has it all from their side of the fence. Ride On, Telon!

Player vs. Everything: Singing the praises of Vanguard

Filed under: Game mechanics, Launches, Opinion, Vanguard, Player vs. Everything

I have a confession to make: While I was waiting for the Age of Conan launch, I decided to dip my toes back into Vanguard for a bit. It wasn't as crazy of a proposition as you might think. I've always liked Vanguard. It was never the design that was flawed -- it was the execution. Vanguard failed not because it was a bad game, but because when it launched it was a horrible, buggy, crashing, slow, unplayable mess. I know this because I was in late-stage beta, and that experience made me pass over the game when the launch date finally rolled around.

However, a crack SOE development team picked up the pieces of the broken dream of "the Vision," as McQuaid called it, and they've been working feverishly to stitch them together into something both exciting and stable over the last year. Last week, spurred by a desire to just have some fun, I dusted off the copy of the game I bought this fall and rolled up a Necromancer. I didn't expect much. I was just killing time until the Age of Conan launch started. Surprisingly, Vanguard grabbed me. Without really intending to, I was having more fun in an MMOG than I had had in a long time -- so much fun that when the AoC servers finally came up, I was still playing Vanguard. All this week, while logged into AoC, I've been thinking about Vanguard. I'm seriously contemplating putting Age of Conan on ice for a while to go play Vanguard some more. I was enjoying myself that much. What's so great about this allegedly terrible game that I'm willing to play it over the brand new blockbuster flavor-of-the-month?

Continue reading Player vs. Everything: Singing the praises of Vanguard

Exclusive Vanguard Game Update 5 interview with Lenny "Tiraslee" Gullo

Filed under: Fantasy, Interviews, Patches, Vanguard, Races, Massively Interviews

Last week we had the chance to talk to Vanguard: Saga of Heroes Game Developer Lenny "Tiraslee" Gullo about the new racial mounts and spell graphics being introduced for the upcoming Game Update 5.

Today we have a transcript of that discussion, running down the numerous additions to the game slated for the coming patch. Click on through to read the full interview with Tiraslee. You can catch his views on where the best Vanguard new player experience is, which mount is his favorite, and a full rundown on how to grab one of these fantastic new rides.

Continue reading Exclusive Vanguard Game Update 5 interview with Lenny "Tiraslee" Gullo

Exclusive video of updated Vanguard GU5 spell effects

Filed under: Fantasy, Classes, Patches, Previews, Vanguard


Adding a few dozen new mounts to the game and improving the performance would be enough to fill up any ordinary patch, but the Vanguard: Saga of Heroes devs decided to buckle down and improve the spell and combat ability graphics. With a good group casting and using special moves, all with their own flashy graphics, it could get a little hard to see what was going on. Game Update 5 brings new spell animations for druids, sorcerers, disciples and others, which are both faster and better-looking than the old ones.

Click on through to watch the video, and get your fill of the new spell graphics. Then, stop by later today for an interview with Vanguard game designer Lenny Gullo. He'll talk about quests, mounts, hitching, factions, and ten easy recipes for cooking battle lobster.

Continue reading Exclusive video of updated Vanguard GU5 spell effects

Exclusive Vanguard Game Update 5 mounts video

Filed under: Fantasy, Video, Patches, Previews, Vanguard, Races


SOE's Vanguard: Saga of Heroes keeps marching forward with its upcoming Game Update 5. GU5 features a bevy of new features, including new "anti-hitching" code which will cut down on the number of times the game needs to read from disk, smoothing out the gameplay substantially. Not content with just boosting performance, the developers decided to go whole hog (and turtle, and spider, and beetle, and wolf) and introduce new racial mounts for every race in the game.

Click on through to see the mounts Vanguard has in store for their dedicated players! Then, stop by later for a look at the new, improved spell graphics coming in GU5, and an exclusive interview with esteemed Vanguard game designer Lenny "Tiraslee" Gullo.

Continue reading Exclusive Vanguard Game Update 5 mounts video

Preview of Vanguard Game Update 5

Filed under: At a glance, Fantasy, Patches, Vanguard

The Vanguard Players site just released information on the upcoming Game Update 5. Slated to hit the test servers at the beginning of next week, this latest in Vanguard's ongoing series of large content updates looks to be another doozy. Highlights from this update incude:
  • Racial Mounts: We featured two exclusive screenshots of the Dark Elf and Half Elf mounts this morning, but every race has their own unique ride. The folks at Ten Ton Hammer snagged their own shots, showing of the Gataro Raki mount, and the Kurashasa Scorpion mount. The full list of races and their mounts is on the site.
  • A city faction system they're calling 'Citizen Favor.' Players will be able to complete quests to earn positive faction standing with each individual city. Certain creatures can be slain to earn tokens, which are then turned in to earn standing and rewards. Raid-level monsters will drop ancient coins of exceptional value in this system.
  • Three classes received some TLC: the Psionicist, the Blood Mage, and the Sorcerer. Broken abilities were fixed, spells have been updated, and "all three classes should be more in-line with their intended vision." Exactly what was changed will be listed in the final patch notes.
  • Performance improvements, new particle effects for a number of classes, and more will also be added in the patch.
We'll have more on Game Update 5 in the days ahead, so make sure to check back.



Exclusive screenshots of Vanguard's new racial mounts

Filed under: Fantasy, Screenshots, Events, in-game, Patches, Previews, Vanguard

From Sony Online Entertainment this morning, we have a pair of exclusive images for you. Above is pictured a Dark Elf, astride the brand new racial mount coming to Vanguard: Saga of Heroes in Game Update 5. The newest chunk of content for the game will be arriving on the test server very soon, and these racial mounts are one of the content drop's big selling points. Each race is going to have its own mount, which will be earned through faction questing for the race's capital city. This Dark Elf, for example, would have earned her spider by questing for Hathor Zhi.

The best part is that this earned faction (another new system coming in Update 5) can be achieved by anyone! So even if you don't like your race's faction mount, you can go earn yourself another one. We're told to warn you in advance: earning faction with one city may earn you the ire of others. If you plan to travel extensively, you may want to be wary of becoming overly honored with any one racial city. These mounts are first earned at level 30, but we're assured there will be level 50 mounts available for questing adventurers as well. For a peek at another of these mighty beasts, click on through to our Update 5 gallery to get a good look at the Half-Elven mount: the Dragon Turtle, earnable from the city of Tanvu.

Full details on the mounts, the new faction system, and much more will be appearing on the Vanguard Players site very soon. Stay tuned!

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