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Filed under: EverQuest

SOE updates EverQuest lore for Underfoot expansion

Filed under: Fantasy, EverQuest, Expansions, Lore, Races


It began as a rumor but was confirmed at SOE Fan Faire 2009 -- EverQuest's 16th expansion will be called Underfoot and is coming in November of this year. We've mentioned some of the features that Underfoot will bring to the game, like the expansion progress window and new zones, and Sony Online Entertainment is also updating the game's lore.

The lore update explains the subterranean Plane of Underfoot and some of its notable inhabitants, namely Brell Serilis, the Duke of Below. But mostly it provides EverQuest lore fans with a history of Underfoot, from the time it was shaped by the gods to the creation of Norrath's races. It's all part of the official EverQuest Underfoot announcement over at EverQuest Players.

EverQuest's 51/50 server "Mayong" is live

Filed under: Fantasy, EverQuest, Launches, Leveling

Earlier in the week, EverQuest's new 51/50 server "Mayong" went live. Pretty much anyone that played EQ around launch will recognize the name as that of the infamous vampire Mayong Mistmoore, a character that was sometimes played by GMs and devs for live events way back in the day. For those not familiar with the special rules of this server type, it's fairly simple: 51 is your starting level, and 50 is the number of AAs you automatically receive upon making a character.

To get people in the mood to begin the inevitable leveling races, and also to celebrate Independence Day, there is a 51% experience boost for players on all servers until Monday morning -- that's right, fifty-one percent. See what they did there?

Station launcher moves out of beta, adds voice chat support

Filed under: Fantasy, Sci-fi, EverQuest, EverQuest II, Pirates of the Burning Sea, PlanetSide, Launches, MMO industry, Patches, The Matrix Online, Star Wars Galaxies, Vanguard

So the beta launcher is finally un-betaed! Sony has officially pushed the Station Launcher into the "final version," dropping in voice chat, simplified menus, faster servers for downloads, and the ability to run the launcher without administrative rights as well.

The fun stuff, however, is really contained within the voice update. This new voice, dubbed "station voice," lets you communicate with friends from within the game or outside of the game. Creating a room from outside of the game is done with your in-game character, letting people who are on the station launcher join you, or people inside of the game join your room from the inside, no launcher required.

Plus, the other new features like the upgraded servers that will give more downstream bandwidth for game updates, are certainly nothing to sneeze at.

This doesn't mean that Sony is done with upgrading and changing the launcher, as they've already pledged to continue taking user feedback and pushing that into their product to constantly make a better launcher.

For the full patch notes, check them out on the EverQuest forums, located in this thread.

Highlights from the SOE Fan Faire 2009 community address

Filed under: Fantasy, Sci-fi, EverQuest, EverQuest II, Events, real-world, MMO industry, Star Wars Galaxies, Free-to-play, Casual, Free Realms


Sony Online Entertainment Fan Faire 2009 is happening in Las Vegas, and of course they've had a number of things to unveil so far. SOE president John Smedley gave his community address last evening, and other speakers made an appearance as well. We've got a few highlights from SOE Fan Faire 2009 for you:

Station Cash

Smedley jumped right in by talking about the state of the SOE game lineup and some of the new directions they've explored with them in this past year. One of those new directions has been the introduction of Station Cash, and he talked about the growing adoption of Station Cash among SOE game subscribers in EverQuest and EverQuest II, as well as how it will soon be tied into new services and customization options. He announced a partnership with Hewlett-Packard which will allow players to purchase matte print images of art from the games using Station Cash. You'll be able to have your own character rendered in a high-quality art print, or even have your entire guild depicted and sent to you as a hardcopy art book.

EverQuest: Underfoot and EverQuest II: Sentinel's Fate

On the topic of EverQuest, remember that mention we had of SOE trademarking new EQ properties? It turns out these are the new expansions: EverQuest: Underfoot and EverQuest II: Sentinel's Fate. Smedley kicked off the EQ announcements by reflecting back on 10 years of EverQuest and looking to where the IP is headed in the future. EverQuest II producer Alan "Brenlo" Crosby discussed the game's sixth expansion, Sentinel's Fate, where players will travel to the land of Odus and see what's happened there since The Shattering.

He dropped a few details about this next expansion, slated for a February 2010 launch, and the updates they plan to release between now and Sentinel's Fate. These updates will include the ability to downtier characters, allowing you to go back and replay older content, plus achievements are coming to EverQuest II. In addition, the EQ II level cap will increase by ten levels.

SOE hasn't forgotten about their long-term fans either, those who have stuck with the original EverQuest through the years. EverQuest producer Thomas Terrazas announced the sixteenth EQ expansion, Underfoot, which will launch in November 2009. Underfoot will feature 12-15 zones at launch, with bonus zones and additional content to release in April of 2010. Underfoot will have twice as many weapons as any of the previous 15 expansions, a new focus targeting window (allowing you to add specific targets to your list, monitor health of friends and foes), and achievement tracking that will help players remain aware of the objectives to be completed in their progression path. "In other words," Terrazas said, "you won't have to go looking online on somebody else's website so see what you need. It'll be in-game."

Fan Faire 2009 attendees will get both expansions for free.

The Daily Grind: How did you discover MMOs?

Filed under: World of Warcraft, Fantasy, Age of Conan, EverQuest, Lord of the Rings Online, Culture, MMO industry, The Daily Grind


MMOs are a strange kind of genre to get into. With console games like BioShock or Gears of War, it's usually the hype or the fact everybody on the entire planet is playing which persuades me to buy/rent a game. MMOs however require a little more patience and have a steeper learning curve. You need to be in it for the longish haul and most aren't exactly pick up and play. Not if you're me anyway. In my case I got into MMOs because of friends and then because of my job. I started off not knowing a thing about this strange online genre and suddenly three years later they make up a good fifty percent of my income as a freelance journalist. But at the same time titles like EverQuest, WoW and more recently AoC and LotRO lingered in my peripheral radar for months before they were released, only getting my full attention once the shiny collector's editions were all sold out.

So, constant readers, how did you discover the strange new world of the MMO? Do you just play one or do you now find yourself torn between many different words and cultures. Were you initially sceptical about this MMO lark, or did you embrace online gaming with enthusiasm and have not looked back since?

SOE's 3rd annual Community Address to be broadcast live this Friday night

Filed under: Video, EverQuest, EverQuest II, PlanetSide, Events, real-world, MMO industry, The Agency, Star Wars Galaxies, Vanguard, Everquest Online Adventures, Free Realms, DC Universe Online


Not being able to attend this year's SOE Fan Faire doesn't mean that you'll miss out entirely. Aside from the biggest news that we'll undoubtedly bring to your attention right here on Massively, you will actually be able to watch SOE CEO John Smedley's community address streaming live on Friday the 26th of June, at 7:00PM PDT. Although visiting the link for the event right now seems to prompt us to register, Amnerys' post on the EverQuest forums says that this isn't necessary: "You don't need to register or have a password! Just visit the page and view!"

This will be the third year of SOE's annual community addresses. To get an idea of what to expect this Friday, you can check out the presentation from Fan Faire 2007 on Youtube. The link to keep bookmarked for the live event is this one right here.

SOE trademark filings hint at new EverQuest and EverQuest II expansions

Filed under: Fantasy, EverQuest, EverQuest II, Expansions, MMO industry


Sony Online Entertainment's fantasy MMOs EverQuest and EverQuest II may be due for new expansions if what Kody over at Curse has unearthed holds true. SOE has filed trademarks for two new EQ properties with the US Patent and Trademark Office. They are EverQuest: Underfoot and EverQuest II: Sentinel's Fate.

It's a good find, but more of a tease than anything right now as no further details are available about either expansion. As Curse notes though, SOE Fan Faire is very close, just over a week away, and an announcement could be made then.

Have a look at what Kody has to say about the potential for new EverQuest expansions in his post at Curse.

"EverCracked! The Phenomenon of EverQuest" to debut at SOE Fan Faire

Filed under: Fantasy, Trailers, Video, EverQuest, Culture, Events, real-world, MMO industry, News items


We don't doubt that many of our readers first got their feet wet in the world of MMOs with EverQuest, a game that gave rise to addictions so severe that it was often referred to as "EverCrack" by its loyal fans. It's these folks (this blogger amongst them) that will likely get the most enjoyment out of a new documentary called EverCracked! The Phenomenom of EverQuest that is set to debut at SOE Fan Faire 2009 later this month.

The documentary is hosted by Jason "Jace" Hall (of the Jace Hall Show) and features interviews not only with some of the main brains behind the game, but also with another very important group of people -- the players. We aren't sure yet when those who aren't visiting Fan Faire will be able to see it, but for now, check after the break for a preview trailer.

Should MMOs have sequels?

Filed under: World of Warcraft, Fantasy, Sci-fi, EVE Online, EverQuest, EverQuest II, Lineage, Lineage 2, Business models, Culture, Expansions, MMO industry, Opinion, Runescape, Academic, Education, Virtual worlds


From movies and books to computer games, the concept of the sequel is firmly embedded in the entertainment industry. It's usually a much safer bet to make a new part to an existing successful intellectual property than it is to back an untested product. In the games industry, sequels are a great way to make more money from the same game concept but as usual MMOs have proven to be something of a different animal. Subscription MMOs don't conform to the same rules as non-subscription games, favouring recurring orders and longer-term customer commitment over single purchases. While development studios often take sequels for granted, I'm forced to ask whether MMOs should have sequels at all or if a different paradigm is more appropriate.

In this article, I explore the games industry's obsession with repetition as I ask the question "Should MMOs have sequels?"

Get a sneak peek at SOE Fan Faire '09's in-game items

Filed under: Fantasy, Sci-fi, EverQuest, EverQuest II, Events, real-world, The Matrix Online, Star Wars Galaxies, Vanguard, Free Realms, Legends of Norrath

E3 may be the show on everyone's minds right now, but SOE is doing what they can to make sure that people don't forget that they have their very own event later in the month. They've put up a preview of some of the digital schwag that attendees will receive for coming to SOE Fan Faire 2009, and the new rule this year is that you'lll be able to get one in-game item for each game you have an active account for -- no need to choose just one anymore.

The preview
has pictures and some details about the items, and there's one in particular that will probably get the most attention: the Dianoga Dumpster for Star Wars Galaxies players will spit up collection items if fed once a week for a month, and besides that, it just looks kinda cool. Other neat items include a statue of Firiona Vie for EverQuest II, and a flying dragon mount for Vanguard, although, that one might divide people due to its bright pinkish-purple color. Registration for the fan faire is still open, so if you simply must have a pink dragon, now's the time to book.

The Daily Grind: Do you think EverQuest 3 will be announced at E3?

Filed under: Fantasy, EverQuest, EverQuest II, Expansions, New titles, Everquest Online Adventures, The Daily Grind


It's June once more and E3 is again upon us. Several members of the Massively team have jetted off to cover the event and there's bound to be some fantastic announcement and this also includes MMOs. For the last couple of weeks the interweb has been abuzz with speculation that SOE might actually get around to announcing EverQuest 3.

This is something we've talked about before and if you're going to announce any big new game, E3 is one of the biggest events to do it at. So, constant readers, what do you think? Is now the right time to expand Norrath? Do you think EQ3 will remain on PC or include other platforms like the PS3, a la Free Realms? Would you rather just stick with EQ2 for the time being or are you eager to see another incarnation of this classic franchise?

Massively interview: Thom Terrazas in his new role as EverQuest's producer

Filed under: Fantasy, EverQuest, PlanetSide, Interviews, MMO industry, Vanguard


Thom Terrazas just recently replaced Clint Worley as the producer for EverQuest, and we were lucky enough to get the chance to speak to him about the move. Among other things, we found out what's in store for the current playerbase in the future, why EverQuest newbies should try the game, and learned that although the 51/50 server type won the latest poll, we should hold out hope for other new types too -- maybe even a "Classic" server. We snuck in a few questions about Vanguard and PlanetSide as well. To get Thom's take on these things and more, click through and read the full interview.

Double experience in EverQuest this weekend

Filed under: Fantasy, EverQuest, Events, in-game, Leveling


There's a new Tip of the Week being shared with the EverQuest community on the official forums -- kill stuff this weekend. Okay, so most players would have been killing stuff anyway, but the reason for the tip comes from the fact that there's more experience on offer than usual:

EverQuest adventurers will be surrounded by a magical DOUBLE experience increase. And double XP means 100% extra XP, or 200% XP... Whichever way you want to look at it, that's a lot of XP! Happy adventuring!

The experience rate will be doubled from 10:00AM PDT on Friday the 22nd, all the way through til 10:00AM PDT on Tuesday the 26th. This is actually a full four days worth of 2x experience gain, so if an extended EverQuest weekend was on the cards for you sometime in the near future, this might be the time to put that plan into play.

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