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Warhammer Online patch 1.0.4 hits the live servers

10/29/2008 8:30AM by Michael Zenke


As this post goes live the servers are still down, updating merrily for the latest meaty patch to Warhammer Online: Age of Reckoning. Mythic Entertainment has been johnny-on-the-spot with Warhammer updates since the game went live lo these few weeks ago, and it's great to see them continually tweaking the concept of the core RvR game. The patch (which is listed and formatted in full below the cut) addresses a number of issues, but here are some bullet-pointy highlights:
Read on below the cut for the full notes, and hop in-game to check out the very first live event in Warhammer Online's live service!
Warhammer Online Coverage Did you enjoy this? Make sure to check out our Warhammer guides: Massively's Character Creation Guide and our WoW Player's Guide to Warhammer. Plus, don't miss any of our ongoing coverage as Massively goes to WAR!


Game Update 1.0.4
We've got a bunch of great stuff inside most notably being the start of our first Live Event: Witching Night!

Wednesday, October 29th at 7:00AM EDT all North American Servers will be brought down to begin the update. Oceanic servers will follow at 9:00AM EDT. We expect servers to be online by 1PM EDT. Please note that during the first 40 minutes of downtime the Mythic Account Center may be unavailable while it is updated as well.

Enjoy the notes below and we'll see you on the battlefield...WAAAGH!!!

Highlights
Campaign Adjustments
Tier 4 zones now require fewer scenario victory points to be captured. The mechanics of capturing a zone have not changed however. Zones which have no scenario opposition can still be captured if players join the queue for scenarios based on that Zone. Victory points towards zone control will be granted if a realm has enough players in the queue to launch the scenario and the other realm doesn't. If players in those queues join a launched scenario or leave the queue, the victory points towards zone control will be forfeit.

In other words, using "Join All" to queue for all available scenarios is still the fastest way to get into a scenario, but joining the scenarios in a specific zone will have the greatest impact on control of that zone, and by extension the greatest impact on the campaign in that pairing.

General Changes and Bug Fixes
Fixed an issue that would sometimes cause monsters to improperly flee at full speed. Monsters will now flee from combat at a more appropriate speed.

Capital Cities
Adjusted the text messages that display when the capital cities become contested, to make them more appropriate.

Combat and Careers
Content
Realm vs. Realm
Tome of Knowledge
Tooltips for Tome of Knowledge tactic rewards have been revised to be more clear and helpful.

User Interface
Fixed an issue that sometimes caused trainer icons not to appear on the minimaps.

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